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Saints row 2 radio stations
Saints row 2 radio stations











But kids today-to date myself by earnestly writing “kids today”-can’t exactly know what it was like to boot up a PlayStation 2 and drop into a three-dimensional world that looked just like ours, populated with skyscrapers and taxi cabs and passersby ambling down the street. Not to make it sound like the moon landing. My buddy Tully’s older brother Ian is hanging out with his own buddies, and while no one here is outwardly contemptuous, the kid brother’s snot-nosed friends merit no attention as history unfurls before us. My buddy Steve and I have walked over to our buddy Tully’s house, where we’re going to sit with our buddy Tully’s older brother Ian in their parents’ living room, congregated around their boulder-sized television. Thus it’s with some mild surprise that within two seconds of thinking about it I located a firm memory of the first time I played Rockstar Games’ Grand Theft Auto III, a game that rewired my-and possibly your-conception of what video games could look and play like, which is perhaps why I shouldn’t be so surprised to remember the moment even though I haven’t thought about it in 20 years. Time passes, memory fades, the accumulative effects of alcohol, marijuana, and Twitter conspire to pull a fast one on your brain, and so on, and so forth-the stuff great novels, and occasionally great movies, are made of. Not a whole lot more than that, I’m afraid. Ī smattering of memories from 2001, the year I turned 13: the death of my paternal grandmother, following several years of declining health the Italian exchange student who emailed me a computer virus, following several weeks of uneasy cohabitation at my parents’ apartment the high-level online Pokémon tournament I was forced to quit because of my duties hosting that exchange student 9/11, of course. Twenty years later, we’re taking a look at its legacy while we wait for the upcoming GTA trilogy remaster, prepare to purchase yet another version of GTA V, and read rumors about the still-unannounced GTA VI. GTA III became a bestselling sensation that defined the open-world genre, spawning several sequels, inspiring countless imitators, and causing a cultural uproar.

saints row 2 radio stations

On October 22, 2001, Rockstar Games released Grand Theft Auto III, a game that transported the publisher’s trademark criminal mayhem to an unimaginably immersive 3-D Liberty City.













Saints row 2 radio stations